/*------------------------------------------------------------------------------------------------------------------------- Serverside initialization -------------------------------------------------------------------------------------------------------------------------*/ // Show startup message print( "\n=====================================================" ) print( " Evolve 1.0 by Overv succesfully started serverside." ) print( "=====================================================\n" ) // Load plugins evolve:LoadPlugins() // Tell the clients Evolve is installed on the server hook.Add( "PlayerSpawn", "EvolveInit", function( ply ) if ( !ply.EV_SentInit ) then timer.Simple( 1, function() umsg.Start( "EV_Init", ply ) umsg.End() end ) ply.EV_SentInit = true end end ) // Add Evolve to the tag list (Probably beta only) timer.Create( "TagCheck", 1, 0, function() if ( !string.find( GetConVar( "sv_tags" ):GetString(), "Evolve" ) ) then RunConsoleCommand( "sv_tags", GetConVar( "sv_tags" ):GetString() .. ",Evolve" ) end end )